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WAP Interface

The Telephony Office-LinX™ Unified Communication platform offers a Wireless Application Protocol (WAP) interface to their WebClient that is fully synchronized with the enterprise GroupWare solution. The WebClient for WAP compliant devices provides the means of web-based access to information storage such as mailboxes of UC applications (Telephony Office-LinX™ platforms) from mobile devices supporting WAP standards.

Using WebClient from a PC platform already allows users to have web-based access to their mailboxes and message storage. The addition of the WAP interface to the WebClient will now provide users with complete roaming freedom, enabling simple web-based access from their WAP supported wireless device. The WAP interface will provide the similar features and functionality that users have using a PC platform. WAP enabled users will be able to log in from their wireless device and access their messaging account as if they were using a browser over the web.

WAP Client Functionality
  • Login/logout
  • Check messages
  • Reply /forward/ Delete / Create messages
  • Search folders
  • Create folders
  • Change status
  • Add phone address
  • Set phone address
  • Add notification numbers and addresses
  • Set address
  • Schedule notification
  • Send a text message(SMS) to other user
Target Devices

Wireless Application Protocol (WAP) support devices compliant with WAP 1.1 specification. All the versions of WAP standard contain required and facultative parts. Therefore, the set of WAP features available is highly dependant upon concrete devices used.

Currently there are four major manufacturers of mobile devices supporting WAP
  • Nokia: models 7110, 6210, 6250 and their clones
  • Ericsson: R380 and other models
  • Siemens: models S35, M35 and others
  • Motorola: model StarTack 80 and others

Even the same manufacturer supports different WAP features on different WAP models. So, to provide the maximum usability for a particular device, there is no other way, except, determining concretes model used to access the WebClient and then generate WML (wireless markup language) code optimized for this model. It is very important statement, due to a lot of limitations of user interface on mobile devices. The one and only way to make Web Client usable on different devices is to make UI optimizations for each device supported. Most of manufacturers provide software emulators for testing WAP application for concrete mobile devices.